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LowPolyCrate
Founders200 Lifetime seats

Build worlds from pieces that fit together.

Low-poly fantasy and medieval assets on one scale, one palette and one 2 m grid. Turn them in 3D, recolour them in your browser, and drop the GLB straight into Unity, Godot, Unreal or three.js.

NewBuild your own village in the browser
assets, one style
—
assets, one style
free to download
—
free to download
source included
.blend
source included
A medieval village built from the LowPolyCrate starter kit: cottage, watchtower, market stall, smithy, walls and gate on a grassy island
Drops straight intoUnityUnreal EngineGodotBlenderthree.jsBabylon.js

Kits

Eight worlds, one scale

Every kit shares the same palette, scale and 2 m grid, so pieces from any of them sit side by side. Each one has a free sampler.

Browse

Everything a village needs

Seven families of assets, all cut from the same cloth.

Customization studio

Make it yours before you download

Pick a roof, paint the walls, swap the door. This is the real studio running on the real cottage.

World Builder

Build a whole town in your browser

Snap pieces from every kit together on a 48 m plot, paint water and paths, and light it by day, dusk or night. Save it, share a link, or export the scene as one GLB or a Godot 4 project.

  • Walls, gates and towers join edge to edge on their own
  • Ten ready-made towns to start from
  • Nothing to install; works on phones too
The World Builder with the Harbour Town template: piers, boats, a quay, houses and a market, with the piece palette on the left

Why LowPolyCrate

Made to fit, made to ship

One scale, one grid

1 unit = 1 m, pivots on the ground, modules exactly 2 m wide. Walls, gates and paths line up without nudging.

Recolour in the browser

Change roofs, walls and timber, swap doors, resize walls, then export a GLB that remembers its settings.

Blender source included

Every purchase includes the asset's own .blend file, so you can edit the source, not just the export.

Yours to ship, forever

One payment and a commercial license for unlimited games and client projects. No subscription, no credits.

For AI agents

Let your AI agent build with it

Connect LowPolyCrate to Claude, Codex, Cursor, Copilot, Gemini and more. Your agent searches the catalogue, downloads what your plan includes and lays out whole scenes you can open in the World Builder. Browsing needs no key.

  1. > build a walled village with a forge and a market
  2. plan_wall_run stone wall × 4 sides, gate centred
  3. ✓ 35 wall pieces, edge to edge
  4. + 4 towers · cottage · blacksmith forge · market stall
  5. + well · cart · lanterns · cobblestone path
  6. + oak and pines, bushes, a watchtower, a cow, a sheep
  7. check_scene
  8. ✓ 67 pieces · 0 overlaps · all on the plot
  9. create_scene
  10. ✓ saved · builder link ready
  11. > now export it for Godot

MCP server · /api/mcp · 14 tools

A walled medieval village with four towers, a gate, a cottage, a forge, a market stall and a well, at dusk
Built only through MCP tool calls, then opened in the World Builder.

Showpieces

One from every kit

A lighthouse, a mushroom house, a longship and more, each in the same style and scale.

Browse all assets →

Questions

Good to know

Which engines do the assets work in?+

Anything that reads glTF 2.0 / GLB: Unity (with glTFast), Unreal 5, Godot 4, Blender, three.js, Babylon.js and more. The docs have step-by-step import notes.

Can I use them in a commercial game?+

Yes. The LowPolyCrate Standard License covers unlimited commercial games, apps and client projects. You just can't resell the files themselves.

Do I get the source files?+

Yes. Every asset comes with its own Blender (.blend) file in a source ZIP, alongside the GLB, a README and the license.

What does the customization studio change?+

Colours of each surface type, swappable parts such as doors, and the length of modular pieces. The exported GLB keeps the kit's scale and pivots.

How does pricing work?+

Free assets are free for everyone with an account. Every other asset unlocks with Lifetime, one payment for everything including future kits, or with Pro, a monthly or yearly subscription. Whatever you download stays licensed to you.

How do refunds work?+

If a file doesn't work as described and we can't fix it, you get a full refund within 14 days. Duplicate charges are always refunded. See the refund policy.